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AI Insights · Timothy · December 2021

Top 5 Cooking Games on Android in France: Q4 2021 Performance Overview

In Q4 2021, the top 5 cooking games on Android in France showed diverse trends in weekly downloads, revenue, and active users, with notable performances from [My Cafe — Restaurant Game](https://app.sensortower.com/overview/com.melesta.coffeeshop?country=US) and [Cooking Madness: A Chef's Game](https://app.sensortower.com/overview/com.biglime.cookingmadness?country=US).

Top 5 Cooking Games on Android in France: Q4 2021 Performance Overview

In the fourth quarter of 2021, the top 5 cooking games on the Android platform in France demonstrated varying trends in weekly downloads, revenue, and active users. Here’s a detailed performance overview of these popular apps.

My Cafe — Restaurant Game saw a fluctuating revenue pattern, peaking at approximately $24.5K at the end of September and ending the quarter with around $20.1K. Weekly downloads experienced a surge towards the end of the quarter, reaching 6.3K in the last week of December. The active user base showed a steady increase, rising from 14K at the start of the quarter to 16.5K by the end.

Cooking Diary® Restaurant Game maintained consistent weekly revenue, hovering around $15K with slight variations. Downloads remained relatively stable, with a minor peak of 1.1K in early November. Active users saw a declining trend, starting at 21.2K in late September and ending the quarter with around 15.7K.

Cooking Madness: A Chef's Game experienced a dynamic quarter. Revenue peaked at about $9.2K in early October and remained fairly consistent around $8K towards the end. Downloads showed significant growth, particularly in the last week of December with a high of 13.5K. Active users increased notably, starting from 64.4K in late September and reaching 79.6K by the end of December.

Bingo Frenzy™-Live Bingo Games had a stable performance in terms of revenue, which fluctuated around $4K to $5K throughout the quarter. Weekly downloads were highest in early October at 2.2K but saw a drop towards mid-December. Active users showed a decline from 11.2K at the start of the quarter to approximately 11K by the end.

Cooking Fever: Restaurant Game had a relatively stable revenue trend, around $3K to $3.5K. Downloads peaked in late October at 8.9K and again towards the end of December at approximately 9.4K. Active users showed significant fluctuations, with a notable increase from 88.2K in late September to around 99K by the end of December.

These insights are based on data from Sensor Tower. For more detailed analytics and trends, visit Sensor Tower's platform.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: December 2021